Juegos para COVID-19 Una exploración basada en la necesidad de intervenciones gamificadas
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La pandemia por COVID-19 dio lugar a varias respuestas afectivas desagradables y comportamientos disfuncionales, lo que generó una demanda urgente de intervenciones eficaces para apoyar su afrontamiento y la resiliencia de las personas. Además de las formas comunes de intervención, también se han explorado enfoques alternativos, incluido el uso de juegos que abordan el tema de la COVID-19 para educar a las personas sobre la pandemia. El presente artículo explora la diversidad de juegos e intervenciones gamificadas desarrolladas para el contexto de la pandemia por COVID-19 a través de la perspectiva de las necesidades humanas fundamentales. El artículo tiene como objetivo informar e inspirar a los lectores interesados en desarrollar nuevas intervenciones basadas en juegos que impacten en situaciones de crisis similares a gran escala proporcionando un ejemplo de cómo las necesidades humanas pueden informar las decisiones de diseño.
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